Archive for the 'Uncategorized' Category

Fansite Update

h1 Tuesday, March 25th, 2008

Fans and fansites rejoice! Our fansite kit offers a range of resources to help you put together the perfect World of Warcraft fansite. Even better, it now includes images and information from World of Warcraft Classic to Wrath of the Lich King, and including The Burning Crusade.
All you need to add are the fans, and to help you advertise your site, we’ve given our fansite page a new look. With more than ten languages represented, there’s a fansite for everyone.

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Is World of Warcraft safe for 2008?

h1 Tuesday, March 25th, 2008

The BBC website has put up an insightful article regarding World of Warcraft and the potential for it to be dethroned in 2008 by the two main contenders for the throne - Age of Conan and Warhammer Online.

The article doesn’t just discuss the outstanding success of World of Warcraft, being the most played game between April and November 2007, beating it closest rival, The Sims; the massive increase in subscriber figures, from 8 million in January 2007 to 9.3 million in July 2007. The article also discusses the potential for not only game titles to dethrone the monster but also regulations, with the UK regulation board looking to redefine MMOGs to better represent them, which has the potential to damage the MMO genre.

According to statistics gathered by Nielsen the average WoW player racks up 17 hours of play per week - 12 hours more than its nearest competitor The Sims. As such it was the most played PC game between April and November 2007.

In online games such as World of Warcraft players create an avatar or character, give them a profession and venture out into the game world to battle monsters, find treasure and turn their novice into a powerful hero or heroine. […] In the UK the Byron Review is scrutinising video games with a view to drawing up new regulations and guidelines governing them.

“It’s about educating parents more than anything and perhaps making changes in terms of rating systems,” he said, “This was likely to mean best practice guidelines for parents but may eventually involve new legislation.That would alter how online games are both portrayed and played,” said Mr Wride.

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h1 Monday, March 24th, 2008

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The Best World Of Warcraft Leveling Guides

h1 Monday, March 24th, 2008

Everyone loves power and let’s face it, the most interesting part of the World of Warcraft game is when you’re strong and powerful. The only way to do that, is by achieving higher levels but like any other MMORPGs, gaining levels can be very time consuming. If you’re like me, you’ll want to reach that level 70 as quick as possible without spending countless hours playing the game. Not that the game isn’t fun but if you start grinding your way to level 70 you’ll quickly become irritated with WoW. Lucky for us, many users have generated World of Warcraft leveling guides to help us out but I found only 2 of them were very useful.

Depending on which faction you decide to play there are different guides but both of them will offer you the same thing, how to obtain your 70th level as fast as possible without getting bored. Yes I repeat, WITHOUT GETTING BORED. This is a major difference because most online leveling guides are usually very boring and you’ll find in the guide a paragraph that says “it may be boring but it’s worthwhile…”. Briank’s Kopp Alliance leveling guide and Joana’s Horde leveling guide will make your leveling experience fun and short so you can enjoy being powerful longer.

With all the free advice online you’re probably wondering why you should buy either one of these guides right? Well many of those free advices suggest that you should grind your way up to the top like any other MMORPG, but here’s the thing Wow is not any MMORPG. World of Warcraft was meant for you to level up while having fun. Of the main reasons why Brian’s Kopp Alliance leveling guide and Joana’s Horde leveling guide are so interesting is because they teach you how to level up WHILE questing. Now that the secret’s out you probably think you won’t need this anymore, think again. Not only do they have a different approach to leveling up but you’ll find detailed information to ease your training process.

Just to name a few, both guides will come with step-by-step procedures to maximize your effort and minimize your time. Just to give you an idea, by following these guides you’ll be at full power in less than 8 playing days for the Alliance and in 4 playing days with the Horde. Why is there such a difference? Well the quests might be different but mainly because Joana’s Horde leveling guide includes video tutorials that will teach you even faster how to level up fast.

And the best part? These guides know how to break the old concept of MMOs where you have to travel in teams in order to survive. Instead they have a very detailed section on how to level up by yourself. Of course groups are always going to be part of MMOs, but sometimes it just takes too long too get into groups and that’s valuable time lost. On top of that, you can adapt this guide to any class of any factions, it was meant for that. Also if you’re worried about legal issues, there’s nothing to worry about because although Blizzard doesn’t want you to know about these secrets, they’re 100% legal so you will not run the risk of having your account banned.

Now I know Blizzard updates their game which is why these guides are online guides. No matter when you bought this, these guides are always updated to correspond to the latest patch available so nothing written in the guides are outdated. Like any other games, guides are here to improve our gameplay experience so I think it’s only fair that the information provided by a paid source is up to date. Don’t take my word for it, see it out for yourself and you’ll quickly realize how beneficial it can be. Click below for

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h1 Thursday, March 20th, 2008


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h1 Thursday, March 20th, 2008


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World of Warcraft

h1 Thursday, March 20th, 2008

World of Warcraft (commonly abbreviated to WoW) is a massively multiplayer online role-playing game (MMORPG) developed by Blizzard Entertainment. It is the fourth game in the Warcraft series, excluding expansion packs and the cancelled Warcraft Adventures: Lord of the Clans. The Warcraft games are set in the Warcraft Universe, a fantasy setting introduced by Warcraft: Orcs & Humans in 1994. World of Warcraft itself takes place within the world of Azeroth, four years after the events at the conclusion of Blizzard’s previous release, Warcraft III: The Frozen Throne. World of Warcraft’s release celebrated the 10th anniversary of the Warcraft franchise. Although its initial release was hampered by server stability and performance issues, problems which still intermittently recur, the game is widely regarded as a success. World of Warcraft has almost seven million active subscriptions worldwide as of September 2006.

This article uses material from the Wikipedia article “World of Warcraft” and is licensed under the GNU Free Documentation License.
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Wrath of the Lich King: Utgarde Keep

h1 Thursday, March 20th, 2008

Five-person dungeons are a cornerstone of World of Warcraft. The experience of teaming up with a small group of fellow players to take on challenges –and gain rewards — beyond the reach of a single player has lasting appeal. With Wrath of the Lich King, dungeon design is being pushed to a new level of immersion, refinement, and sheer fun.
We sat down with the World of Warcraft design team to get insight into the overall philosophy behind five-person dungeon design in Wrath of the Lich King. In the process, they gave us some details on one of the first dungeons players will experience in Northrend, Utgarde Keep, as an example of these ideas in action.

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world of warcraft tips,wow guides

h1 Friday, March 14th, 2008

The BBC website has put up an insightful article regarding World of Warcraft and the potential for it to be dethroned in 2008 by the two main contenders for the throne - Age of Conan and Warhammer Online. 

The article doesn’t just discuss the outstanding success of World of Warcraft, being the most played game between April and November 2007, beating it closest rival, The Sims; the massive increase in subscriber figures, from 8 million in January 2007 to 9.3 million in July 2007. The article also discusses the potential for not only game titles to dethrone the monster but also regulations, with the UK regulation board looking to redefine MMOGs to better represent them, which has the potential to damage the MMO genre. 

According to statistics gathered by Nielsen the average WoW player racks up 17 hours of play per week - 12 hours more than its nearest competitor The Sims. As such it was the most played PC game between April and November 2007. 

In online games such as World of Warcraft players create an avatar or character, give them a profession and venture out into the game world to battle monsters, find treasure and turn their novice into a powerful hero or heroine. […] In the UK the Byron Review is scrutinising video games with a view to drawing up new regulations and guidelines governing them. 

“It’s about educating parents more than anything and perhaps making changes in terms of rating systems,” he said, ”This was likely to mean best practice guidelines for parents but may eventually involve new legislation.That would alter how online games are both portrayed and played,” said Mr Wride. 

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wow tips,world of warcraft tips

h1 Saturday, March 8th, 2008

The BBC website has put up an insightful article regarding World of Warcraft and the potential for it to be dethroned in 2008 by the two main contenders for the throne - Age of Conan and Warhammer Online. 

The article doesn’t just discuss the outstanding success of World of Warcraft, being the most played game between April and November 2007, beating it closest rival, The Sims; the massive increase in subscriber figures, from 8 million in January 2007 to 9.3 million in July 2007. The article also discusses the potential for not only game titles to dethrone the monster but also regulations, with the UK regulation board looking to redefine MMOGs to better represent them, which has the potential to damage the MMO genre. 

According to statistics gathered by Nielsen the average WoW player racks up 17 hours of play per week - 12 hours more than its nearest competitor The Sims. As such it was the most played PC game between April and November 2007. 

In online games such as World of Warcraft players create an avatar or character, give them a profession and venture out into the game world to battle monsters, find treasure and turn their novice into a powerful hero or heroine. […] In the UK the Byron Review is scrutinising video games with a view to drawing up new regulations and guidelines governing them. 

“It’s about educating parents more than anything and perhaps making changes in terms of rating systems,” he said, ”This was likely to mean best practice guidelines for parents but may eventually involve new legislation.That would alter how online games are both portrayed and played,” said Mr Wride. 

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